Post by Lorekeeper on Mar 3, 2007 2:33:10 GMT -8
REALMS
Actor: This Realm is used to affect mortals, and includes other supernaturals who are not changelings, and sentient animals. Boggans, boggarts, clurichauns, kokua, piskies, pu'gwis, and surems all share an Affinity with this Realm.
*True Friend. This is used to affect someone the caster knows well and who is not hostile towards the caster.
**Personal Contact. This is used to affect someone the caster has seen more than once and spoken to, they also cannot be hostile toward the caster.
***Familiar Face. This is used to affect someone the caster has seen more than once, and who is not hostile to them.
****Complete Stranger. This may be used to affect someone the caster has never met before so long as they bear the caster no ill will.
*****Dire Enemy. This is used to affect someone who is at odds with the caster, including friends that may be currently hostile towards the caster.
Fae: This Realm is used to affect changelings, chimera, and things of Glamour. Ali'i, inuas, nanehi, ogres, satyrs, and trolls all share an Affinity with this Realm.
*Hearty Commoner. This is used to affect non-titled Kithain.
**Lofty Noble. This is used to affect any Kithain with a title.
***Manifold Chimera. This is used to affect anything chimerical, living and non-living.
****Elusive Gallain. This is used to affect any changelings that are not Kithain, and as a catch-all for all creatures that possess Glamour or are of the Dreaming but fall into no other category.
*****Dweomer of Glamour. This is used to affect cantrips, treasures, enchantments, dross, freeholds, trods and other things which possess Glamour or some other form of magic, but fall into no other category.
Nature: This Realm is used to affect things of the natural world which have not been changed by the hand of man, and are not magical or enchanted. Beasties, ghille dhu, kahunas, kachinas, numuzo'ho, pooka, redcaps, rock giants, selkies, sidhe of House Scathach, tunghat, water babies, and yunwi amai'yine'hi all share an Affinity with this Realm (by far the most common Affinity).
*Raw Material. Includes anything that is both organic and non-living, but has not been shaped into a tool (ie. a stick falls under Nature *, but a stick that has been fashioned into a cane or walking stick is Prop **). Almost all food falls under this Realm.
**Verdant Forest. This is used to affect living plant matter.
***Feral Animal. This is used to affect living, non-sentient animals.
****Natural Phenomena. Includes natural occurences: sunlight, weather, volcanic eruptions, earthquakes, etc.
*****Base Element. Includes the Greek elements of earth, air, fire and water, as well as all true elements.
Prop: This includes all things created and crafted: clothing, tools, vehicles, etc. Canotili, goblins, hana, nockers, sluagh, spriggans, thought-crafters and yunwi tsundsi all share an Affinity with this Realm.
*Ornate Garb. This affects anything that is worn (clothing, jewelry, tattoos, etc.).
**Crafted Tool. An item with no moveable parts (swords, shields, hammers, etc.).
***Mechanical Device. An item with moveable parts, but not requiring fuel to operate (wind-up watch, gun, lawn chair, etc.).
****Complex Machine. Includes things that require fuel or elecricity, but with an easily understandable mechanism (car, toaster, refrigerator, etc.).
*****Arcane Artifact. Any crafted item not listed above with complex components (TV, computer, stereo, etc.).
Scene: This Realm is used to affect an area, and is often used in conjunction with other Realms to affect more than one subject (though the Realms for all subjects to be affected are also required). Bogies, eshu, and may-may-gway-shi all share an Affinity with this Realm.
*Chamber. Up to 25 square feet.
**Cottage. Up to 200 square feet.
***House. Up to 750 square feet.
****Park. Up to 2,000 square feet.
*****Kingdom. Up to 50,000 square feet.
Time: This Realm is used only as a modifying Realm, to set a delay on the cantrip. This allows the cantrip to be cast, but have it take effect at a later time. No kiths are known to have an Affinity with this Realm.
* 1 turn
** 1 hour
*** 1 day
**** 1 week
***** 1 month
Actor: This Realm is used to affect mortals, and includes other supernaturals who are not changelings, and sentient animals. Boggans, boggarts, clurichauns, kokua, piskies, pu'gwis, and surems all share an Affinity with this Realm.
*True Friend. This is used to affect someone the caster knows well and who is not hostile towards the caster.
**Personal Contact. This is used to affect someone the caster has seen more than once and spoken to, they also cannot be hostile toward the caster.
***Familiar Face. This is used to affect someone the caster has seen more than once, and who is not hostile to them.
****Complete Stranger. This may be used to affect someone the caster has never met before so long as they bear the caster no ill will.
*****Dire Enemy. This is used to affect someone who is at odds with the caster, including friends that may be currently hostile towards the caster.
Fae: This Realm is used to affect changelings, chimera, and things of Glamour. Ali'i, inuas, nanehi, ogres, satyrs, and trolls all share an Affinity with this Realm.
*Hearty Commoner. This is used to affect non-titled Kithain.
**Lofty Noble. This is used to affect any Kithain with a title.
***Manifold Chimera. This is used to affect anything chimerical, living and non-living.
****Elusive Gallain. This is used to affect any changelings that are not Kithain, and as a catch-all for all creatures that possess Glamour or are of the Dreaming but fall into no other category.
*****Dweomer of Glamour. This is used to affect cantrips, treasures, enchantments, dross, freeholds, trods and other things which possess Glamour or some other form of magic, but fall into no other category.
Nature: This Realm is used to affect things of the natural world which have not been changed by the hand of man, and are not magical or enchanted. Beasties, ghille dhu, kahunas, kachinas, numuzo'ho, pooka, redcaps, rock giants, selkies, sidhe of House Scathach, tunghat, water babies, and yunwi amai'yine'hi all share an Affinity with this Realm (by far the most common Affinity).
*Raw Material. Includes anything that is both organic and non-living, but has not been shaped into a tool (ie. a stick falls under Nature *, but a stick that has been fashioned into a cane or walking stick is Prop **). Almost all food falls under this Realm.
**Verdant Forest. This is used to affect living plant matter.
***Feral Animal. This is used to affect living, non-sentient animals.
****Natural Phenomena. Includes natural occurences: sunlight, weather, volcanic eruptions, earthquakes, etc.
*****Base Element. Includes the Greek elements of earth, air, fire and water, as well as all true elements.
Prop: This includes all things created and crafted: clothing, tools, vehicles, etc. Canotili, goblins, hana, nockers, sluagh, spriggans, thought-crafters and yunwi tsundsi all share an Affinity with this Realm.
*Ornate Garb. This affects anything that is worn (clothing, jewelry, tattoos, etc.).
**Crafted Tool. An item with no moveable parts (swords, shields, hammers, etc.).
***Mechanical Device. An item with moveable parts, but not requiring fuel to operate (wind-up watch, gun, lawn chair, etc.).
****Complex Machine. Includes things that require fuel or elecricity, but with an easily understandable mechanism (car, toaster, refrigerator, etc.).
*****Arcane Artifact. Any crafted item not listed above with complex components (TV, computer, stereo, etc.).
Scene: This Realm is used to affect an area, and is often used in conjunction with other Realms to affect more than one subject (though the Realms for all subjects to be affected are also required). Bogies, eshu, and may-may-gway-shi all share an Affinity with this Realm.
*Chamber. Up to 25 square feet.
**Cottage. Up to 200 square feet.
***House. Up to 750 square feet.
****Park. Up to 2,000 square feet.
*****Kingdom. Up to 50,000 square feet.
Time: This Realm is used only as a modifying Realm, to set a delay on the cantrip. This allows the cantrip to be cast, but have it take effect at a later time. No kiths are known to have an Affinity with this Realm.
* 1 turn
** 1 hour
*** 1 day
**** 1 week
***** 1 month